Hi, I'm Alexis
I'm currently in my 3rd and final year of Game Design at Brassart Montpellier.
Now I'm looking for an internship to join a team and develop my skills.
I'm looking to create innovative gaming experiences, both in terms of mechanics and the way in which worlds are approached.
Producing
I often like to keep things organized, which is what I've practiced in many of my projects during my studies.
Game Design
The systemic side is the part of design I prefer to iterate on. I strive to find innovative and coherent mechanics in the different game worlds I work on.
Programming
To test my different game systems, I practiced programming to be able to implement my ideas and test them to iterate independently and propose real examples of gameplay.
Video Games
Trapped In The Robot
A prototype turn-based game in which you must choose several actions on your turn, which will be carried out in their order of selection.
Billion-Billiard (in Progress)
You play a character trapped in the form of a billiard ball in a game show. You're a thief who has to work your way through the levels to collect as much money as possible until you reach the safe.
BoardGames
Octown
Un jeu de deckBuilding dans lequel on incarne des villageois devant se préparer à l'arrivée d'un gigantesque monstre. La journée, il faut placer ses villageois dans des zones pour récolter des ressources. Mes si des monstres sont positionnés sur ces ressources, vous devrez les affronter pour atteindre les zones.
Cult of Laugher
You're part of the laughter cult and you're about to die of laughter. You'll have to make as many followers laugh from the stage as possible to become the new laughter guru.
TileFlip
An abstract game in which you lay tiles. When you lay your tiles on the board, it turns all the other tiles around the laid tile. The aim is to have as many tiles of your color as possible when the board is full.